	function resizeMe(pictureObj)
	{
		originalImage = new Image();
		originalImage.src = pictureObj.src;
		var maxWidth = 300;
		var widthOfImage = originalImage.width;
		if (maxWidth < widthOfImage)
		{
			pictureObj.width = maxWidth;
		} else {
			pictureObj.width = widthOfImage;
		}
	}